Master thesis

In my master thesis we investigated how a game can help encouraging children to collaborate and negotiate with each other. We created a game, which required two people to be completed. The objective of the game was to collect boxes which were placed on various location around the map. The players controlled a single ball together, where the controls of …

Innovation project with VW

In the spring of 2015 a project course “Innovation Project” led me to the exiting opportunity of doing a design project in coorporation with the car manufacturer, Volkswagen AG. It was a group project with a time-span of 7 weeks during which several prototypes were developed, both low fidelity and high(er) fidelity concluding with a presentation of the concept and …

Urban intervention about stress

This project was about an intervention staged in an urban environment. The goal was to intervene in people’s daily life in order to create awareness of stress and start a conversation about the topic. We wanted to see how the pedestrians reacted when they got confronted by the intervention. Our hope was to motivate them to contribute and share their …

Interactive museum experience

Together with Antikmuseet Aarhus, we created an interactive experience which tells a story about the Tesserae from the Temple of Bel in Palmyra, Syria. The tempel which no longer exist due to the war. We wanted to create an experience where the visitor would travel back in time and explore how the Temple looked back then. Process: Share project

Custom game controller

We created a physical game controller for the game Tinertia, which is a platformer game, where the objective is to rocket launch yourself through various obstacles and get to the end of the map. Our aim were to create an alternative way of interacting the avatar in the game, by creating a custom made controller. The controller used an Arduino …

Social interaction

This project was about designing a social engaging artefact which should be used in a public setting. I had decided that my target group was tourists and I wanted to create an artefact which promoted an attraction in Aarhus, the art museum called Aros. My desire was to create an activity which required at least two people to participate. I …